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Record Movements

Allow the user to record object movements and recall them to make reverse time mechanic.

Authors and contributors to this community extension: VegeTato.

Warning

This is an extension made by a community member — but not reviewed by the GDevelop extension team. As such, we can't guarantee it meets all the quality standards of official extensions. In case of doubt, contact the author to know more about what the extension does or inspect its content before using it.


Actions

Record Movements: to record the object movements,
such as (Xposition, Yposition, AnimationID, FrameID, HorziontalFlip, VerticalFlip, Angle,Width, Height, Visibility, Opacity).

Ability to set the recording speed.
Clear all object records: to clear all previous records for the object.
Load Movements: to load the recorded movements of an object.

Conditions

Condition Recorded frames has finished loading: to check if the loaded frames has finished (= to 0).
Condition Record limit is (below) number: to check if the number of recorded frames is below number.
Condition Record limit is (above) number: to check if the number of recorded frames is above number.


Tip

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This page is an auto-generated reference page about the Record Movements extension, made by the community of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop community-made extensions here.